Generic Source Server Events
From AMWiki
- Refer back to Game Events (Source) for more events.
These should apply to all Source Engine Servers
Contents |
[edit] server_spawn
Note: Send once a server starts
| Name: | server_start | ||||||||||||||||||
| Structure: |
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[edit] server_shutdown
Note: Server shut down
| Name: | server_shutdown | ||
| Structure: |
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[edit] server_cvar
Note: A server console var has changed
| Name: | server_cvar | ||||
| Structure: |
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[edit] server_msg
Note: A generic server message
| Name: | server_message | ||
| Structure: |
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[edit] server_addban
Note: When the server has a ban added
| Name: | server_addban | ||||||||||||||
| Structure: |
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[edit] server_removeban
Note: When the server has a ban removed
| Name: | server_removeban | ||||||
| Structure: |
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[edit] player_connect
Note: A new player connected
| Name: | player_connect | ||||||||||
| Structure: |
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[edit] player_info
Note: A player changed his name
| Name: | player_info | ||||||||||
| Structure: |
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[edit] player_disconnect
Note: A client was disconnected
| Name: | player_disconnect | ||||||||
| Structure: |
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[edit] player_activate
Note: A client has entered the game (connected and loaded)
| Name: | player_activate | ||
| Structure: |
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[edit] player_say
Note: When a client sends a message in chat
| Name: | player_say | ||||
| Structure: |
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