CPointEntity (CS)

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Contents

  • 1 Basic Information
  • 2 Class Hierarchy
  • 3 Entity Data
  • 4 HLSDK Reference

Basic Information

  • Classname: CPointEntity.
  • Description: None.


Class Hierarchy

  • CBaseEntity
    • CPointEntity
      • CBaseDMStart (info_player_deathmatch)
      • CBlood (env_blood)
      • CEnvGlobal (env_global)
      • CEnvSound (env_sound)
      • CFade (env_fade)
      • CGlow (env_glow)
      • CInfoIntermission(info_intermission)
      • CLight (light)
      • CMessage (env_message)
      • CMultiSource (multisource)
      • CPathCorner (path_corner)
      • CPathTrack (path_track)
      • CRevertSaved (player_loadsaved)
      • CShake (env_shake)
      • CSprite (env_sprite)
      • CStripWeapons (player_weaponstrip)
      • CTargetCDAudio (target_cdaudio)
      • CTriggerVolume (trigger_transition)
      • CVIP_SafetyZone (func_vip_safetyzone)
      • CXenHull (xen_hull)


Entity Data

None.


HLSDK Reference

  • cbase.h (line 383)
Retrieved from "http://wiki.amxmodx.org/CPointEntity_(CS)"
Category: CS Class List
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  • This page was last modified on 17 May 2009, at 18:53.
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